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The Wayfarer's Inn • View topic - Rahotep's Court of Evil

The Wayfarer's Inn

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 Post subject: Rahotep's Court of Evil
PostPosted: Mon Jan 20, 2014 10:19 am 
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As Gaderon and Sol move closer to the row of mighty pillars that separate this part of the hall from the next, bubbles of sick green and red light up in the darkness, similar to those you have seen before. It is evident that the columns along the gray T-shaped floor area separate ethe palatial hall into greater and lesser portions, referring, that is, to status rather than size. The floor along the side of the T is checkered in red and black, and the columns are of serpentine, just as you noted previously. The pillars separate the central area from two side aisles. The sloping walls descend from the ceiling dome overhead, and the end of the place is finally (though barely) in sight - a rounded alcove about 20 feet in diameter were its flanks not angling walls, and if its end portion were not open.

In the center of this portion of the hall stands a huge statue of a monster, a nightmare work carved from serpentine in a most detailed fashion. It has five pairs of arachnoid legs spaced 5 feet apart along a coiled, snake-like body. That form is thick-bodied, much as a python's. Atop an 8-foot neck, the crocodilian head sports gaping jaws, from which protrude many teeth. The 10-foot-long tail terminates in a huge scorpion-type stinger. Were it real and stretched out, this horror might measure 50 or more feet long, overall.

Beyond that statue and about 5 feet from the rear alcove, hedged round by four pillars and flanked by light bubbles at eye level, looms a huge stone figure of Rahotep. You see it in profile, for it faces left. A headdress that resembles a vulture, adding 3 feet to the total height, crowns the 15-foot tall figure.

The side aisles are lined with other statues. To the left are depictions of all the undead creatures you have encountered: ghoulish things, vampires, mummified zombies, and skeletal creatures. To the right are statues of fiendish and demonic mien.

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Thu Jan 23, 2014 8:06 pm 
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Sol will begin moving toward the corridor on the right. Gaderon will follow (assuming that the others also move that way).

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Thu Jan 23, 2014 9:59 pm 
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Ahi goes near Gaderon, Kherim closes the rear, following Sol.

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Fri Jan 24, 2014 5:38 pm 
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The stench in this place is terrible, but you can manage it by breathing through your mouth. It is a den, a bestial lair littered with refuse and bones, excrement and rags. You see nothing that even faintly resembles an item of worth or interest, save, possibly, the archway at its far end.

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sat Jan 25, 2014 9:46 am 
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Without moving farther into the den, what can we see of the arch?

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sat Jan 25, 2014 12:58 pm 
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It seems to bear no inscriptions of any type, but does otherwise look like the ones you saw in the vampire lair.


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Mon Jan 27, 2014 9:15 pm 
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Gaderon will cast detect magic on the arch.

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Tue Jan 28, 2014 7:59 am 
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There's a noticeable aura of necromantic and alteration-type magic on the archway.


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Tue Jan 28, 2014 6:28 pm 
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Just for reference, is there any teleporting-kind of spell that could fit an alteration aura? I don't remember the schools of magic.

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Wed Jan 29, 2014 8:06 am 
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Gaderon knows that teleportation is generally an alteration.


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