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SAND FOLK
(Ungolwaith)
Based on material by S.B. Wilson.
Medium Humanoid (Sand Folk)
Hit Dice: 3+3
Initiative: +2 (Dex)
Speed: 30 ft.
AC 15 (+2 Dex, +3 natural)
Attacks: 2 Bastard Swords +5
Damage: 1d10 +2 (Crit on 19-20/x2)
Face/Reach: 10ft by 10ft /10 ft
Special Qualities: Magical Stealth
Saves: Fort: +4 Ref: +2 Will: 0
Abilities: Str: 15 Dex: 14 Con: 12 Int: 8 Wis: 10 Cha: 10
Skills: Listen +3, Spot+3, Hide +2, Move Silently +2
Feats: Martial Weapon (Bastard Sword)
Climate/Terrain: Rocky, Desert
Organization: varies
Challlenge Rating: 2
Treasure: Standard
Alignment: Any (Usually Neutral)
Advancement: By character class

DESCRIPTION:
Sand folk (or Ungolwaith) are a silicon-based, humanoid species. In their youth, their thick, leathery skin is smooth and green, but it darkens to slate grey (or even black) with age. As they age, glandular secretions cause their hides to gradually become encrusted with hard silicon crystals. Young Sandfolk have an AC of 13. Middle-aged Sanfolk have ACs of 15 or 14. Elders most often have an AC of 16, and truly ancient Sandfolk may have an AC of 17. When full grown, they average six feet tall. All have four arms (two sets, one above the other on the torso), and have no hair or an external nose. Each hand and foot has four digits - two "fingers" and two "thumbs."

COMBAT:
Sandfolk are extremely strong, and inflict extra 2 points of damage with any weapon they use. During melee, each Ungolwaith usually attacks twice, once with his upper arms and once with his lower arms. Commonly, Sandfolk carry large bastard swords. The war chief carries a ceremonial glaive, though he may use other weapons in actual combat. Sandfolk have a special affinity for the desert. They can't be surprised in desert country, and their cunning ambushes can be detected only by magical means.

SANDFOLK SOCIETY:
All Sandfolk, regardless of current sex, are warriors and are governed by a strict code of tribal honour that places a premium on martial combat. For more information, see my previous post.

Ecology: The biology of the Sandfolk is by far the strangest yet seen. All are alternately male or female, with the onset of extreme summer heat triggering a change of sex. This change occurs in all Ungolwaith except for pregnant females.

SANDFOLK CHARACTERS
Sandfolk can be Barbarians, rangers and clerics. Their favourite class is the Barbarian.