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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 08, 2017 9:45 pm 
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My pleasure ;)

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 11, 2017 3:23 pm 
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Okay, working on the map. A few questions:

1) Episode 61 has tons of locations near South Pim. Are these locations all close to eachother or scattered around South Pim?

2) I'm having trouble finding a spot for Heronport. Where is the Trade Road? Is that an old name for the War Road?

-Havard

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 11, 2017 7:29 pm 
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Havard wrote:
1) Episode 61 has tons of locations near South Pim. Are these locations all close to eachother or scattered around South Pim?

If you remember, Episode 61 takes place in different locations depending on the ATL (I think it's the only Episode structured this way), as the background story is that the Afridhi are attacking and the Heroes are asked to hold some strategic outposts until reinforcements can come and depending on their level they are asked to hold different locations. The various locations are all more or less in the same area (that is a strategic spot on the way between the Afridhi and the main cities of Blackoor, like Vestfod), so you can place the various locations relatively close together.

Havard wrote:
2) I'm having trouble finding a spot for Heronport. Where is the Trade Road? Is that an old name for the War Road?

I had your same problems as I couldn't find Trade Road. I don't think it's an old name for the War Road, but I can't be 100% sure.
However, I can't find a better description of its location in the related adventures. Can you?

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 12, 2017 10:19 am 
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Yaztromo wrote:
Havard wrote:
1) Episode 61 has tons of locations near South Pim. Are these locations all close to eachother or scattered around South Pim?

If you remember, Episode 61 takes place in different locations depending on the ATL (I think it's the only Episode structured this way), as the background story is that the Afridhi are attacking and the Heroes are asked to hold some strategic outposts until reinforcements can come and depending on their level they are asked to hold different locations. The various locations are all more or less in the same area (that is a strategic spot on the way between the Afridhi and the main cities of Blackoor, like Vestfod), so you can place the various locations relatively close together.


Ahh that's right. I am undecided to how to best show this on the map. At first I placed them all in different locations scattered around South Pim, but I think I need to at least move them to the nothwest of South Pim. Assuming the attackers arrive via The Neck, I could see these as a line of defenses between South Pim and Gloomy. It would make sense if the invaders wanted to avoid Gloomy alltogether and continue onwards toward Vestfold. Trying to figure something out.



Havard wrote:
2) I'm having trouble finding a spot for Heronport. Where is the Trade Road? Is that an old name for the War Road?

I had your same problems as I couldn't find Trade Road. I don't think it's an old name for the War Road, but I can't be 100% sure.
However, I can't find a better description of its location in the related adventures. Can you?[/quote]

Ah, Episode 9 has a map of Heronport which has an arrow pointing south to Jackport. I think I am close to pinpointing its location now :)

-Havard

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 12, 2017 6:47 pm 
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Havard wrote:
Ah, Episode 9 has a map of Heronport which has an arrow pointing south to Jackport. I think I am close to pinpointing its location now :)

So it seems to be the road between Maus and Jackport? I missed that detail...

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 13, 2017 9:21 am 
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Yaztromo wrote:
Havard wrote:
Ah, Episode 9 has a map of Heronport which has an arrow pointing south to Jackport. I think I am close to pinpointing its location now :)

So it seems to be the road between Maus and Jackport? I missed that detail...


Yep. I placed it a bit closer to Jackport. I should have the first draft of the map ready this evening. :)

-Havard

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 13, 2017 3:09 pm 
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Blackmoor MMRPG Map Version 1 is now available!

Let me know what you think :)

I have not included the episode references at this point. I have only included the sites mentioned in the MMRPG. Do you think a future version should include all the episode references?

-Havard

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 Post subject: Re: MMRPG adventures by location
PostPosted: Nov 13, 2017 11:17 pm 
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Lovely one! (Yes, I would like to have the references to all episodes, so if you run it as a seni-sandbox you know ehre to go... ;) )
I think you misspelled Cicatri Down and Southbank.
There is nothing hard and fast about this in Episode 49, but in my mind I imagined Frostholm away from the coast (the episode talks about riding and doesn't mention the sea at all), perhaps in the Wilds of Ten (it is close to a Brothers of the Greenwood camp and the orcs that invaded it "came down from the hills of Ten").
Westbay should be a little bit more west (on the north western corner of the wood, while now it is more on the eastern side...)

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 Post subject: Re: MMRPG adventures by location
PostPosted: Dec 30, 2017 10:59 pm 
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I came across this thread viewtopic.php?f=38&t=1466 discussing the position of Black Oak.

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 Post subject: Re: MMRPG adventures by location
PostPosted: Jan 05, 2018 11:49 pm 
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Thank you, Yaztromo and Håvard, for putting this list together!


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