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 Post subject: [AiF] Book I - Hit Point Determination
PostPosted: Jun 25, 2014 8:06 pm 
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This is not so much an issue but a note about an easy fix I came up with. In my opinion the formulas I remember from the rule books are written in a format that is not so user-friendly. For example, here is the Hit Point Determination formula on page 4:

Strength =A, Stamina = B, Dexterity = C

A/2 + B/3 + C/4 = Hit Points (Round Up.)

It isn't hard to comprehend but why should it be written like a College Algebra problem? If we're going to make changes or even do a fan re-write, then why not make it easier to grasp and use? So, I suggest that this formula be re-stated as:

STR/2 + STA/3 + DEX/4 = Hit Points

That is a lot easier to use and you do not have to consult the paragraph that explains how to do this procedure. All you have to do is look at the formula and you can instantly tell what needs to be done.

I am also making the suggestion that any and all formulas that can be restated in this fashion should be.

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 Post subject: Re: [AiF] Book I - Hit Point Determination
PostPosted: Jun 25, 2014 10:13 pm 
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 Post subject: Re: [AiF] Book I - Hit Point Determination
PostPosted: Jun 26, 2014 7:21 am 
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 Post subject: Re: [AiF] Book I - Hit Point Determination
PostPosted: Jun 28, 2014 8:30 am 
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Lord of the Regency Council
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Agreed. Your presentation is much easier to understand.

Am I the only one thinking that basing HP on three different attributes is a little unusual? Wouldnt this result in very little variation between characters of how much HP they would have?

-Havard

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 Post subject: Re: [AiF] Book I - Hit Point Determination
PostPosted: Jun 28, 2014 11:37 am 
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 Post subject: Re: [AiF] Book I - Hit Point Determination
PostPosted: Jun 30, 2014 7:43 am 
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