The Dave Arneson's Blackmoor Discussion Forum



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 Post subject: New project - Blackmoor-Greyhawk Map & Campaign
PostPosted: Jun 03, 2017 3:03 am 
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Peasant
Peasant
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Joined: May 15, 2017 1:40 pm
Posts: 10
After I finish my current mapping project - I'll be working on a fused Blackmoor & Greyhawk map using the maps from this link: http://zenopusarchives.blogspot.com/2012/08/the-weird-enclave-of-blackmoor.html

I'll then incorporate my own tweaks to it to be a bit more in line with the GH Folio maps in shape IF possible but with the locations of the Duchy of Ten located west of Blackmoor & the the Great Kingdom still intact. As I am doing this I'll be creating my own version of the fused setting with only those changes required to line up with both settings. There are a few canon things I am dropping - like a few deities (Al-Akbar & such) & adding a few new Baklunish ones.


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 Post subject: Re: New project - Blackmoor-Greyhawk Map & Campaign
PostPosted: Jun 19, 2017 9:46 pm 
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Baronette
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Joined: Feb 01, 2010 11:59 am
Posts: 748
Location: Schenectady
Cool. You might be interested in my own, graphically challenged but factually accurate, attempt to merge the two. IIRC I also included some info from Quag Keep

Image

The above image is hosted here http://s88.photobucket.com/user/mayboggs/media/Tables/Blackmoor%20Great%20Kingdom%20Map_zpsekfeiebt.jpg.html

I'm happy to send you the file I use IMC for the descriptions of various places - most of which my players will probably never get to. Just PM me if you want it. I tried to attach it below but docx wasn't allowed.

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"The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA

'blog https://www.blogger.com/home


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