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 Post subject: Blackmoor Week 2016
PostPosted: Sep 25, 2016 9:26 am 
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Lord of the Regency Council
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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 25, 2016 9:31 am 
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Comically Terrible
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A whole week?? :mrgreen:

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 25, 2016 2:16 pm 
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Knight
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I didn't know that Blackmoor Week was a thing, until today, but it looks like .

I'm no Blackmoor expert, but I've thought of something I can try to do this week. , that is supposed to link to every known Blackmoor resource that supports every Blackmoor product. Right now, only the DA products are up there.

I'm going to try to add some of the other products.

I doubt I can get through anything as complicated as the MMRPG product line, but if I can get a few added every day, it will hopefully make it easier for people to find reviews and fan enhancements.

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 26, 2016 3:00 pm 
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Lord of the Regency Council
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That is great news Big Mac!

Here's my post for

Also, check out this thread for

And visit this thread for Chirine's thread on .

Have I missed anything? :)

-Havard

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 26, 2016 4:24 pm 
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Lord of the Regency Council
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Mark Craddock has an article on Blackmoor Cyborgs on his blog for Blackmoor Week: http://www.crossplanes.com/2016/09/dnd- ... onday.html

8)



-Havard

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 27, 2016 5:11 am 
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Le Noir Faineant
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I'm not really doing anything, this year. But there are strong rumors, persisting that I will do something next year. ;)

Also, that the Meleon campaign has its own anniversary on October 1st might just be a lucky coincidence... But really isn't. Didn't plan it, but when it fell this way, I thought it was a pretty cool thing to happen. :)


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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 27, 2016 2:21 pm 
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Lord of the Regency Council
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-Havard

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 27, 2016 5:17 pm 
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Lord of the Regency Council
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The Spelljammer Crowd just joined in with . 8)

-Havard

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 28, 2016 5:30 pm 
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Duke
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Saturday, if nothing unexpected happens, I will run for the first time (i.e. playtest...) "The mysteries of Cootswatch docks", a one-off investigation-adventure in a "modern" Blackmoor setting (technology level and general society will be relatively similar to Europe between the World Wars). Quite a Lovecraftian one, but in my head the Egg of Coot has always been very Lovecraftian.
I will use a cut-down / adapted version of Advanced Fighting Fighting 2 ruleset.

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 Post subject: Re: Blackmoor Week 2016
PostPosted: Sep 28, 2016 5:57 pm 
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Lord of the Regency Council
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