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 Post subject: Dave Arneson's Hit Location System: Fixable?
PostPosted: May 26, 2013 9:44 am 
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Lord of the Regency Council
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The recent podcast about Supplement II made a bit of fun about the Hit Location rules. Of course, it is commonly known that Arneson himself didn't like them either, but simply wrote them because he was asked to do so by TSR.

I'm not a big fan of hit location rules in general, but both RuneQuest (Pre Mongoose) and Warhammer has them. Could the Hp from Blackmoor be "fixed"?

How would you do it? :)

-Havard

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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: May 26, 2013 12:24 pm 
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I really love how this is done by "Blood Guts and Glory" but it takes quite a lot of work to reach that point, it's not a quick and easy fix...

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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: May 27, 2013 10:34 am 
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Aftermath! Okay, maybe not, but we thought it was cool as teenagers because it had a "groin" location. If I wanted a workable hit location system I'd either go with RuneQuest 3E as-is or a simplified version.


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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: May 28, 2013 11:23 am 
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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: Jun 01, 2013 6:43 pm 
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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: Jun 03, 2013 4:14 am 
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I think that the D&D hit point system is a feature that makes a game feel like D&D, and the hit location option changed all of that for me. We tried it a few times early on and quickly abandoned it because it made combat way too lethal. (Interesing that one of my players later switched to RQ; guess he was a bigger fan than I knew at the time.)

If I wanted to "fix" the system I'd say ignore it except on a critical hit (natural 20). On a critical hit you could impact a single body part instead of doing double damage (I always play that a natural 20 gives double damage).

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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: Sep 16, 2013 4:56 am 
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 Post subject: Re: Dave Arneson's Hit Location System: Fixable?
PostPosted: Dec 29, 2013 2:04 pm 
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